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The 10th Anniversary Edition of the Video Game Series
Elk Grove Village, IL – Sega Amusements USA, Inc. (SAU) announces the latest hit and 10th anniversary edition of the ever-popular Metal Slug series, Metal Slug 6, is the first of the series to land on Sega’s AW hardware system. The game is available now and reports state earnings are profitable.
Run of the Metal Slug Series
Metal Slug is a series of ‘shoot 'em up’ video games first released on the NEOGEO game console created by SNK in 1996. The series has carried well through many handheld and home console platforms, producing a total of 7 titles, with the latest being the first version on an arcade platform. When called, Sega answered by delivering Metal Slug 6 on its AW Hardware System.
Creation of the Series
The original designers of the series wanted to create an armored fighting vehicle that could crawl on the ground like a “slug”, or snail without an outer shell protecting its body. The vessel became the “Metal Slug” to be used by the Peregrine Falcon (PF) Squad, a small, but skilled team of soldiers with a mission to defeat the army of General Morden. In the games following the first, the PF Squad combats against alien enemies and other supernatural threats including yetis, zombies, ambulatory Venus flytraps, giant crabs and mummies. Progressively, the game has modified its motif into modern guerrilla warfare, with the occasional instance of the series’ signature quirky humor, which is what we have today: Metal Slug 6.
© SNK PLAYMORE
“METAL SLUG” is a registered trademark of SNK PLAYMORE Corporation
About Sega Amusements USA, Inc.
Serving the North and South American markets, Sega Amusements USA, Inc. is a wholly owned subsidiary of Sega Corporation, Japan. Sega Amusements USA, Inc. is an industry leader in creating state-of-the-art interactive video, self contained merchandising, and redemption game play experiences through the utilization of complementary technologies and devices to enhance player enjoyment and loyalty. Products include single-player upright video games, self-contained merchandisers, and multi-player attendant operated simulators.
February 7, 2006